![]() Tried turning the general audio down to get rid of the annoying bug I had and the cursor doesn't even match up with it's active click radius. The menus feel really unresponsive, there's arrow indicators that would make you think if you just press the direction it will select for you but that doesn't work. The menus are real bad too.using mkb and having the control scheme set to mkb but in menus (like the weather transition thingy) there's no visual indication that the game acknowledging the option you're highlighting or clicking. There's weird hitches between scene transitions which is just annoying. As soon as the gameplay started I was hit with a disgusting audio bug that just constantly buzzed unless I pulled up a menu. I spent 8 dollars on this game and refunded it after 9 minutes. Who knows, you may end up really liking it despite the mixed feedback. If you have the time and money and are itching for a new JRPG, it’s a pretty decent experience. There are some truly awesome parts of this game and it’s a lot of fun for what it is. With more development time, polish, and a better endgame, it could have easily been a great. It's not perfect but well worth some love. Yes it has its fault and yes the story gets convoluted and doesn't provide answers to all the questions it raises, but I still enjoyed my time with it. I mean when do we ever get a fully fleshed out JRPG that looks on par with Final fantasy in the indie game world? Not a whole lot. Overall, I still think the game is absolutely worth playing for anyone that enjoys JRPGs. There were some puzzles in the early game, but those disappear. ![]() There's a completely pointless racing mini-game that only came up once. The game finished and I honestly went "wait, that's it?" There's also not a ton to do outside of progressing the story or completing the few sidequests. There are weird technical glitches with the graphics and sound, and a fair number of bugs that can cause game freezes (thank the gods for autosave). As in, the entire world doesn't appear, or else the camera is placed in a spot where you can see literally nothing. ![]() There are a few cutscenes in the game that are just flat out broken. Unfortunately, the game is marred by feeling incomplete. There are also some really awkward parts about it, and there are so many different ideas or narratives that get started, but never wrapped up. The pacing can be incredibly slow at times, but it keeps you wanting to uncover the mysteries of the corrosion and everything else. It starts out generic, but it keeps you invested and has some interesting twists and turns. The story is also pretty great, for the most part. ![]() The graphics are at times mundane or outright ugly, but the world is beautiful enough to make up for it, and the added weather system, while useful in combat, also added some cool diversity to different areas. Some of the areas are a bit large and repetitive, but overall it felt like a large, beautiful, fairly open world. The various locales are unique and have a ton of personality and flair. The world itself is rich, vibrant, and exciting. The depth you learn about the characters as the story evolves is awesome. The VA is actually pretty good, with a few truly stellar performances. But the actual character progression is fantastic. Not necessarily the design (though I actually quite like most of the character design outside of Squall. The characters are, in a word, outstanding. The soundtrack complements the game wonderfully. There's a decent amount of strategy involved, and each character has some cool mechanics and unique skillsets. The combat, for a turn-based game, is fairly fun and inventive with a grid system and on-field obstacles offering added depth. It gets much better once you finish the start. The first hour is enough to probably make a lot of people quit. The very beginning of the game is terrible. It is impressive for an indy title and there is a LOT to like about the game. It's pretty fun and the adventure I wish Final Fantasy was. It feels like a budget Final Fantasy XV, but as an experience I consider it to be much more solid than that. It really reminds me of that meme, the whole meme where the children ask if they can "have (X)?" and then the mom explains to them that they already have it. I’d describe this game like a store bought sandwich: it keeps you from being hungry, it wasn’t bad, you don’t really regret it, but it wasn’t memorable.Įdge of Eternity isn't that bad of a game, but it's pretty obvious that it's trying to be a Final Fantasy. What a coincidence! I just finished edging for what felt like an eternity, and I spilled some on my PC!
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